		<hkobject name="#zcbe$118" class="hkbPoseMatchingGenerator" signature="0x29e271b4">
			<hkparam name="variableBindingSet">null</hkparam>
			<hkparam name="userData">0</hkparam>
			<hkparam name="name">ReanimatePoseMatcher</hkparam>
			<hkparam name="referencePoseWeightThreshold">0.000000</hkparam>
			<hkparam name="blendParameter">0.000000</hkparam>
			<hkparam name="minCyclicBlendParameter">0.000000</hkparam>
			<hkparam name="maxCyclicBlendParameter">1.000000</hkparam>
			<hkparam name="indexOfSyncMasterChild">-1</hkparam>
			<hkparam name="flags">0</hkparam>
			<hkparam name="subtractLastChild">false</hkparam>
			<hkparam name="children" numelements="2">
				#zcbe$123 #zcbe$119
			</hkparam>
			<hkparam name="worldFromModelRotation">
				0.000000
				0.000000
				0.000000
				1.000000
			</hkparam>
			<hkparam name="blendSpeed">1.000000</hkparam>
			<hkparam name="minSpeedToSwitch">0.200000</hkparam>
			<hkparam name="minSwitchTimeNoError">0.200000</hkparam>
			<hkparam name="minSwitchTimeFullError">0.000000</hkparam>
			<hkparam name="startPlayingEventId">177</hkparam>
			<hkparam name="startMatchingEventId">176</hkparam>
			<hkparam name="rootBoneIndex">0</hkparam>
			<hkparam name="otherBoneIndex">11</hkparam>
			<hkparam name="anotherBoneIndex">10</hkparam>
			<hkparam name="pelvisIndex">0</hkparam>
			<hkparam name="mode">MODE_MATCH</hkparam>
		</hkobject>
